Joy Ride Turbo is a spin off of the earlier Kinect Game |
I'm back with another car game to review, this one much different to the last. Joy Ride Turbo is an XBLA spin off of the previous retail Kinect game; Kinect Joy Ride. Kinect Joy Ride worked for the most part but some people have accused it of having unresponsive Kinect controls which become a hindrance to the gameplay. Whether the release of Turbo acts as an acknowledgement of that fact or just giving players the option of experiencing the game with a controller is a decision for you. I have not played the original Kinect Joy Ride, other than experimenting with the demo for a couple of minutes, so I can't make any comments to it's playability or any other real comparisons between games, but I shouldn't have to. This is a review of Joy Ride Turbo and it should be judged by it's own merits.
Overview
Joy Ride Turbo is pretty much a kart racer, having you speed around different tracks, grabbing pick-ups and using them to try and ensure your victory. It doesn't offer anything noteworthy in the race mode, you'll earn money depending on how you place in each event and that money can be used to buy more cars and paint jobs. The AI are pretty average and there were only a handful of races, out of the over 100 I must have done to complete the game, where I didn't end up in first place.
The Stunt Park areas are littered with massive jumps and obstacles for you to fly over |
GripShift is similar to the Stunt Park sections in Joy Ride Turbo |
Rational
Most of my time spent with Joy Ride Turbo was spent in the different races working my way through unlocking all events and then building up enough money to buy all the cars. This was pretty mindless for the most part, after racing on a tack a couple of times and finding your route you can blow away the AI for the most part. Only in a couple of the last race courses are the AI any problem at all, but they can be managed quite handily with the power-ups you pick up. The AI will also use power-ups on you but even still I managed to start overlapping some of the other racers in a couple of courses.
Starting dead last and finding yourself in first after one lap happens more than it should |
Car Parts grant you access to flashier vehicles |
Summary
Joy Ride Turbo is a fun way to spend a while, you'll see all the game has to show in around 6 hours. It's not difficult or frustrating and is quite relaxing and pleasant to play. If you're looking to grab all the achievements in the game you'll spend another 4 hours or so grinding out wins in the race mode to give you enough money to unlock every car. This will make your last couple of hours a bit boring, but at least you're never pipped at the end and robbed of your winnings. Give Joy Ride Turbo a go if you want a bit of lighthearted racing fun.
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