Overview
Virtua Fighter 2 is a more traditional fighting game, there isn't any armour system here. Unlike some fighting games Virtua Fighter lets you push your opponents out of the ring for an easy victory. Each character has their own real world style of fighting and each style is fairly accurate to how they work in real life.
The fighting action still moves at a frantic pace, and rounds can be over quickly if you're not certain about what you are doing. Strategic character placement and attacking/defending high and low is the key to victory here, with button mashing working very rarely.
Rational
I'm not great at fighting games! |
Now AI isn't really what fighting games are about, it's all about the competition between players. Well unluckily I don't have anyone I can play against, but from my limited time with the game I can see how Virtua Fighter 2 could lend itself to some tense and strategic battles. If I was playing against someone who isn't just bum-rushing you all the time I could see myself having a lot of fun here.
Summary
Just like with Fighting Vipers you have to know what you're getting yourself into here. This is a time capsule into the Saturn years and as I mentioned in the Fighting Vipers review, this game is from the early days of the polygon and as such has very harsh, low numbers of polygons. It looks a lot better than Fighting Vipers does but it still isn't pretty. Keeping that in mind if you have never played a Virtua Fighter before this could be a cool place to start. Most fighting game enthusiasts will have tried and have their own ideas about the Virtua Fighter franchise so I doubt this small review will do anything to persuade them.
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